#[repr(C)]pub struct SimulationPhysxParamsT {
pub editor_mode: bool,
pub _padding_53: [c_char; 7],
pub settings: *mut PhysxSceneSettingsT,
}
Fields§
§editor_mode: bool
§_padding_53: [c_char; 7]
§settings: *mut PhysxSceneSettingsT
Trait Implementations§
Source§impl Clone for SimulationPhysxParamsT
impl Clone for SimulationPhysxParamsT
Source§fn clone(&self) -> SimulationPhysxParamsT
fn clone(&self) -> SimulationPhysxParamsT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for SimulationPhysxParamsT
impl Default for SimulationPhysxParamsT
impl Copy for SimulationPhysxParamsT
Auto Trait Implementations§
impl Freeze for SimulationPhysxParamsT
impl RefUnwindSafe for SimulationPhysxParamsT
impl !Send for SimulationPhysxParamsT
impl !Sync for SimulationPhysxParamsT
impl Unpin for SimulationPhysxParamsT
impl UnwindSafe for SimulationPhysxParamsT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more