#[repr(C)]pub union ShaderSystemClTypeT {
pub uint64: u64,
pub boolean: bool,
}Fields§
§uint64: u64§boolean: boolTrait Implementations§
Source§impl Clone for ShaderSystemClTypeT
impl Clone for ShaderSystemClTypeT
Source§fn clone(&self) -> ShaderSystemClTypeT
fn clone(&self) -> ShaderSystemClTypeT
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ShaderSystemClTypeT
Auto Trait Implementations§
impl Freeze for ShaderSystemClTypeT
impl RefUnwindSafe for ShaderSystemClTypeT
impl Send for ShaderSystemClTypeT
impl Sync for ShaderSystemClTypeT
impl Unpin for ShaderSystemClTypeT
impl UnsafeUnpin for ShaderSystemClTypeT
impl UnwindSafe for ShaderSystemClTypeT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more