#[repr(C)]pub struct ShaderSystemIoO { /* private fields */ }
Trait Implementations§
Source§impl Clone for ShaderSystemIoO
impl Clone for ShaderSystemIoO
Source§fn clone(&self) -> ShaderSystemIoO
fn clone(&self) -> ShaderSystemIoO
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for ShaderSystemIoO
Auto Trait Implementations§
impl Freeze for ShaderSystemIoO
impl RefUnwindSafe for ShaderSystemIoO
impl Send for ShaderSystemIoO
impl Sync for ShaderSystemIoO
impl Unpin for ShaderSystemIoO
impl UnwindSafe for ShaderSystemIoO
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more