#[repr(C)]pub struct SceneTreeComponentManagerO { /* private fields */ }
Trait Implementations§
Source§impl Clone for SceneTreeComponentManagerO
impl Clone for SceneTreeComponentManagerO
Source§fn clone(&self) -> SceneTreeComponentManagerO
fn clone(&self) -> SceneTreeComponentManagerO
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SceneTreeComponentManagerO
Auto Trait Implementations§
impl Freeze for SceneTreeComponentManagerO
impl RefUnwindSafe for SceneTreeComponentManagerO
impl Send for SceneTreeComponentManagerO
impl Sync for SceneTreeComponentManagerO
impl Unpin for SceneTreeComponentManagerO
impl UnwindSafe for SceneTreeComponentManagerO
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more