pub struct GamestatePersistentBufferT { /* private fields */ }Trait Implementations§
Source§impl Clone for GamestatePersistentBufferT
impl Clone for GamestatePersistentBufferT
Source§fn clone(&self) -> GamestatePersistentBufferT
fn clone(&self) -> GamestatePersistentBufferT
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GamestatePersistentBufferT
Auto Trait Implementations§
impl Freeze for GamestatePersistentBufferT
impl RefUnwindSafe for GamestatePersistentBufferT
impl Send for GamestatePersistentBufferT
impl Sync for GamestatePersistentBufferT
impl Unpin for GamestatePersistentBufferT
impl UnsafeUnpin for GamestatePersistentBufferT
impl UnwindSafe for GamestatePersistentBufferT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more