pub struct GamestateMemberT { /* private fields */ }Trait Implementations§
Source§impl Clone for GamestateMemberT
impl Clone for GamestateMemberT
Source§fn clone(&self) -> GamestateMemberT
fn clone(&self) -> GamestateMemberT
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GamestateMemberT
Auto Trait Implementations§
impl Freeze for GamestateMemberT
impl RefUnwindSafe for GamestateMemberT
impl Send for GamestateMemberT
impl Sync for GamestateMemberT
impl Unpin for GamestateMemberT
impl UnsafeUnpin for GamestateMemberT
impl UnwindSafe for GamestateMemberT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more