#[repr(C)]pub struct Draw2dRectTexturedVertexT {
pub rect: RectT,
pub tint: ColorSrgbT,
pub clip: u32,
pub texture: u32,
pub uv: RectT,
}Fields§
§rect: RectT§tint: ColorSrgbT§clip: u32§texture: u32§uv: RectTTrait Implementations§
Auto Trait Implementations§
impl Freeze for Draw2dRectTexturedVertexT
impl RefUnwindSafe for Draw2dRectTexturedVertexT
impl Send for Draw2dRectTexturedVertexT
impl Sync for Draw2dRectTexturedVertexT
impl Unpin for Draw2dRectTexturedVertexT
impl UnwindSafe for Draw2dRectTexturedVertexT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more