#[repr(C)]pub struct RendererShaderResourceBindersT {
pub num_resource_binders: u8,
pub _padding_370: [c_char; 7],
pub resource_binders: [RendererHandleT; 8],
}Fields§
§num_resource_binders: u8§_padding_370: [c_char; 7]§resource_binders: [RendererHandleT; 8]Trait Implementations§
Source§impl Clone for RendererShaderResourceBindersT
impl Clone for RendererShaderResourceBindersT
Source§fn clone(&self) -> RendererShaderResourceBindersT
fn clone(&self) -> RendererShaderResourceBindersT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for RendererShaderResourceBindersT
impl Default for RendererShaderResourceBindersT
Source§fn default() -> RendererShaderResourceBindersT
fn default() -> RendererShaderResourceBindersT
Returns the “default value” for a type. Read more
impl Copy for RendererShaderResourceBindersT
Auto Trait Implementations§
impl Freeze for RendererShaderResourceBindersT
impl RefUnwindSafe for RendererShaderResourceBindersT
impl Send for RendererShaderResourceBindersT
impl Sync for RendererShaderResourceBindersT
impl Unpin for RendererShaderResourceBindersT
impl UnwindSafe for RendererShaderResourceBindersT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more