#[repr(C)]pub struct EngineUpdateArrayT {
pub entities: *mut EntityT,
pub components: [*mut c_void; 16],
pub component_bytes: [u32; 16],
pub n: u32,
pub _padding_373: [c_char; 4],
}Fields§
§entities: *mut EntityT§components: [*mut c_void; 16]§component_bytes: [u32; 16]§n: u32§_padding_373: [c_char; 4]Trait Implementations§
Source§impl Clone for EngineUpdateArrayT
impl Clone for EngineUpdateArrayT
Source§fn clone(&self) -> EngineUpdateArrayT
fn clone(&self) -> EngineUpdateArrayT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for EngineUpdateArrayT
impl Default for EngineUpdateArrayT
impl Copy for EngineUpdateArrayT
Auto Trait Implementations§
impl Freeze for EngineUpdateArrayT
impl RefUnwindSafe for EngineUpdateArrayT
impl !Send for EngineUpdateArrayT
impl !Sync for EngineUpdateArrayT
impl Unpin for EngineUpdateArrayT
impl UnwindSafe for EngineUpdateArrayT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more