#[repr(C)]pub struct ComponentNetworkReplicationI {
pub watch_timer: f64,
pub num_members: u32,
pub _padding_271: [c_char; 4],
pub members: *mut GamestateMemberT,
pub member_replication: *mut MemberNetworkReplicationT,
}Fields§
§watch_timer: f64§num_members: u32§_padding_271: [c_char; 4]§members: *mut GamestateMemberT§member_replication: *mut MemberNetworkReplicationTTrait Implementations§
Source§impl Clone for ComponentNetworkReplicationI
impl Clone for ComponentNetworkReplicationI
Source§fn clone(&self) -> ComponentNetworkReplicationI
fn clone(&self) -> ComponentNetworkReplicationI
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ComponentNetworkReplicationI
Auto Trait Implementations§
impl Freeze for ComponentNetworkReplicationI
impl RefUnwindSafe for ComponentNetworkReplicationI
impl !Send for ComponentNetworkReplicationI
impl !Sync for ComponentNetworkReplicationI
impl Unpin for ComponentNetworkReplicationI
impl UnwindSafe for ComponentNetworkReplicationI
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more