#[repr(C)]pub struct SimulationStartArgsT {
pub allocator: *mut AllocatorI,
pub tt: *mut TheTruthO,
pub entity_ctx: *mut EntityContextO,
pub simulation_ctx: *mut SimulationO,
pub asset_root: TtIdT,
pub settings_id: TtIdT,
pub commands: *mut EntityCommandsO,
pub running_in_editor: bool,
pub _padding_102: [c_char; 7],
}
Fields§
§allocator: *mut AllocatorI
§tt: *mut TheTruthO
§entity_ctx: *mut EntityContextO
§simulation_ctx: *mut SimulationO
§asset_root: TtIdT
§settings_id: TtIdT
§commands: *mut EntityCommandsO
§running_in_editor: bool
§_padding_102: [c_char; 7]
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SimulationStartArgsT
impl RefUnwindSafe for SimulationStartArgsT
impl !Send for SimulationStartArgsT
impl !Sync for SimulationStartArgsT
impl Unpin for SimulationStartArgsT
impl UnwindSafe for SimulationStartArgsT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more