#[repr(C)]pub struct RendererTopLevelAccelerationStructureDescT {
pub build_flags: RendererAccelerationStructureBuildFlags,
pub geometry_flags: RendererGeometryFlags,
pub num_instances: u32,
pub _padding_370: [c_char; 4],
pub instaces: *const RendererTopLevelAccelerationStructureInstanceT,
pub debug_tag: *const c_char,
}
Fields§
§build_flags: RendererAccelerationStructureBuildFlags
§geometry_flags: RendererGeometryFlags
§num_instances: u32
§_padding_370: [c_char; 4]
§instaces: *const RendererTopLevelAccelerationStructureInstanceT
§debug_tag: *const c_char
Trait Implementations§
Source§impl Clone for RendererTopLevelAccelerationStructureDescT
impl Clone for RendererTopLevelAccelerationStructureDescT
Source§fn clone(&self) -> RendererTopLevelAccelerationStructureDescT
fn clone(&self) -> RendererTopLevelAccelerationStructureDescT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for RendererTopLevelAccelerationStructureDescT
Auto Trait Implementations§
impl Freeze for RendererTopLevelAccelerationStructureDescT
impl RefUnwindSafe for RendererTopLevelAccelerationStructureDescT
impl !Send for RendererTopLevelAccelerationStructureDescT
impl !Sync for RendererTopLevelAccelerationStructureDescT
impl Unpin for RendererTopLevelAccelerationStructureDescT
impl UnwindSafe for RendererTopLevelAccelerationStructureDescT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more