#[repr(C)]pub struct RendererResourceBindPointT {
pub bind_point: u32,
pub stage_flags: u32,
pub type_: u32,
pub view: u32,
pub usage: u32,
pub count: u32,
}
Fields§
§bind_point: u32
§stage_flags: u32
§type_: u32
§view: u32
§usage: u32
§count: u32
Trait Implementations§
Source§impl Clone for RendererResourceBindPointT
impl Clone for RendererResourceBindPointT
Source§fn clone(&self) -> RendererResourceBindPointT
fn clone(&self) -> RendererResourceBindPointT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererResourceBindPointT
impl Default for RendererResourceBindPointT
Source§fn default() -> RendererResourceBindPointT
fn default() -> RendererResourceBindPointT
Returns the “default value” for a type. Read more
impl Copy for RendererResourceBindPointT
Auto Trait Implementations§
impl Freeze for RendererResourceBindPointT
impl RefUnwindSafe for RendererResourceBindPointT
impl Send for RendererResourceBindPointT
impl Sync for RendererResourceBindPointT
impl Unpin for RendererResourceBindPointT
impl UnwindSafe for RendererResourceBindPointT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more