#[repr(C)]pub struct RendererReadBufferT {
pub device_affinity_mask: u32,
pub _padding_631: [c_char; 4],
pub resource_handle: RendererHandleT,
pub resource_state: u16,
pub resource_queue: u16,
pub offset: u64,
pub size: u64,
pub bits: *mut c_void,
}
Fields§
§device_affinity_mask: u32
§_padding_631: [c_char; 4]
§resource_handle: RendererHandleT
§resource_state: u16
§resource_queue: u16
§offset: u64
§size: u64
§bits: *mut c_void
Trait Implementations§
Source§impl Clone for RendererReadBufferT
impl Clone for RendererReadBufferT
Source§fn clone(&self) -> RendererReadBufferT
fn clone(&self) -> RendererReadBufferT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererReadBufferT
impl Default for RendererReadBufferT
impl Copy for RendererReadBufferT
Auto Trait Implementations§
impl Freeze for RendererReadBufferT
impl RefUnwindSafe for RendererReadBufferT
impl !Send for RendererReadBufferT
impl !Sync for RendererReadBufferT
impl Unpin for RendererReadBufferT
impl UnwindSafe for RendererReadBufferT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more