#[repr(C)]pub struct RendererBottomLevelAccelerationStructureDescT {
pub build_flags: RendererAccelerationStructureBuildFlags,
pub geometry_desc_count: u32,
pub geometry_desc: *const RendererGeometryDescT,
pub debug_tag: *const c_char,
}
Fields§
§build_flags: RendererAccelerationStructureBuildFlags
§geometry_desc_count: u32
§geometry_desc: *const RendererGeometryDescT
§debug_tag: *const c_char
Trait Implementations§
Source§impl Clone for RendererBottomLevelAccelerationStructureDescT
impl Clone for RendererBottomLevelAccelerationStructureDescT
Source§fn clone(&self) -> RendererBottomLevelAccelerationStructureDescT
fn clone(&self) -> RendererBottomLevelAccelerationStructureDescT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for RendererBottomLevelAccelerationStructureDescT
Auto Trait Implementations§
impl Freeze for RendererBottomLevelAccelerationStructureDescT
impl RefUnwindSafe for RendererBottomLevelAccelerationStructureDescT
impl !Send for RendererBottomLevelAccelerationStructureDescT
impl !Sync for RendererBottomLevelAccelerationStructureDescT
impl Unpin for RendererBottomLevelAccelerationStructureDescT
impl UnwindSafe for RendererBottomLevelAccelerationStructureDescT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more