#[repr(C)]pub struct SceneTreeNodeT {
pub name: StrhashT,
pub parent_idx: u32,
pub local_transform: TransformT,
pub _padding_53: [c_char; 4],
}
Fields§
§name: StrhashT
§parent_idx: u32
§local_transform: TransformT
§_padding_53: [c_char; 4]
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SceneTreeNodeT
impl RefUnwindSafe for SceneTreeNodeT
impl Send for SceneTreeNodeT
impl Sync for SceneTreeNodeT
impl Unpin for SceneTreeNodeT
impl UnwindSafe for SceneTreeNodeT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more