#[repr(C)]pub struct EngineUpdateSetT {
pub engine: *const EngineI,
pub total_entities: u32,
pub _padding_396: [c_char; 4],
pub blackboard_start: *const EntityBlackboardValueT,
pub blackboard_end: *const EntityBlackboardValueT,
pub num_arrays: u32,
pub _padding_401: [c_char; 4],
pub arrays: __IncompleteArrayField<EngineUpdateArrayT>,
}Fields§
§engine: *const EngineI§total_entities: u32§_padding_396: [c_char; 4]§blackboard_start: *const EntityBlackboardValueT§blackboard_end: *const EntityBlackboardValueT§num_arrays: u32§_padding_401: [c_char; 4]§arrays: __IncompleteArrayField<EngineUpdateArrayT>Trait Implementations§
Auto Trait Implementations§
impl Freeze for EngineUpdateSetT
impl RefUnwindSafe for EngineUpdateSetT
impl !Send for EngineUpdateSetT
impl !Sync for EngineUpdateSetT
impl Unpin for EngineUpdateSetT
impl UnwindSafe for EngineUpdateSetT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more