#[repr(C)]pub struct EngineSystemCommonI {
pub ui_name: *const c_char,
pub hash: StrhashT,
pub disabled: bool,
pub exclusive: bool,
pub _padding_448: [c_char; 2],
pub num_components: u32,
pub components: [ComponentTypeT; 16],
pub writes: [bool; 16],
pub before_me: [StrhashT; 16],
pub after_me: [StrhashT; 16],
pub phase: StrhashT,
}Fields§
§ui_name: *const c_char§hash: StrhashT§disabled: bool§exclusive: bool§_padding_448: [c_char; 2]§num_components: u32§components: [ComponentTypeT; 16]§writes: [bool; 16]§before_me: [StrhashT; 16]§after_me: [StrhashT; 16]§phase: StrhashTTrait Implementations§
Auto Trait Implementations§
impl Freeze for EngineSystemCommonI
impl RefUnwindSafe for EngineSystemCommonI
impl !Send for EngineSystemCommonI
impl !Sync for EngineSystemCommonI
impl Unpin for EngineSystemCommonI
impl UnwindSafe for EngineSystemCommonI
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more