#[repr(C)]pub struct RendererGeometryAabbDescT {
pub data: RendererHandleT,
pub data_offset: u32,
}Fields§
§data: RendererHandleT§data_offset: u32Trait Implementations§
Source§impl Clone for RendererGeometryAabbDescT
impl Clone for RendererGeometryAabbDescT
Source§fn clone(&self) -> RendererGeometryAabbDescT
fn clone(&self) -> RendererGeometryAabbDescT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for RendererGeometryAabbDescT
impl Default for RendererGeometryAabbDescT
Source§fn default() -> RendererGeometryAabbDescT
fn default() -> RendererGeometryAabbDescT
Returns the “default value” for a type. Read more
impl Copy for RendererGeometryAabbDescT
Auto Trait Implementations§
impl Freeze for RendererGeometryAabbDescT
impl RefUnwindSafe for RendererGeometryAabbDescT
impl Send for RendererGeometryAabbDescT
impl Sync for RendererGeometryAabbDescT
impl Unpin for RendererGeometryAabbDescT
impl UnwindSafe for RendererGeometryAabbDescT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more