#[repr(C)]pub struct RendererDispatchCommandT {
pub group_count: [u32; 3],
}Fields§
§group_count: [u32; 3]Trait Implementations§
Source§impl Clone for RendererDispatchCommandT
impl Clone for RendererDispatchCommandT
Source§fn clone(&self) -> RendererDispatchCommandT
fn clone(&self) -> RendererDispatchCommandT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for RendererDispatchCommandT
impl Default for RendererDispatchCommandT
Source§fn default() -> RendererDispatchCommandT
fn default() -> RendererDispatchCommandT
Returns the “default value” for a type. Read more
impl Copy for RendererDispatchCommandT
Auto Trait Implementations§
impl Freeze for RendererDispatchCommandT
impl RefUnwindSafe for RendererDispatchCommandT
impl Send for RendererDispatchCommandT
impl Sync for RendererDispatchCommandT
impl Unpin for RendererDispatchCommandT
impl UnwindSafe for RendererDispatchCommandT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more