Struct machinery_api::plugins::shader_system::ShaderSystemBackgroundCreateI [−][src]
#[repr(C)]pub struct ShaderSystemBackgroundCreateI { pub user_data: *mut c_void, pub done: Option<unsafe extern "C" fn(status: ShaderSystemBackgroundStatus, blob: *const ShaderBlobHeaderT, blob_size: u64, user_data: *mut c_void)>, }
Fields
user_data: *mut c_voiddone: Option<unsafe extern "C" fn(status: ShaderSystemBackgroundStatus, blob: *const ShaderBlobHeaderT, blob_size: u64, user_data: *mut c_void)>Trait Implementations
Auto Trait Implementations
impl !Send for ShaderSystemBackgroundCreateI
impl !Sync for ShaderSystemBackgroundCreateI
impl Unpin for ShaderSystemBackgroundCreateI
impl UnwindSafe for ShaderSystemBackgroundCreateI
Blanket Implementations
Mutably borrows from an owned value. Read more