Struct machinery_api::plugins::shader_system::ShaderCreationGraphDataO [−][src]
#[repr(C)]pub struct ShaderCreationGraphDataO { pub allocator: *mut AllocatorI, pub connected_inputs: *mut bool, pub actions: *mut TtIdT, pub settings: *mut TtIdT, }
Fields
allocator: *mut AllocatorIconnected_inputs: *mut boolactions: *mut TtIdTsettings: *mut TtIdTTrait Implementations
Auto Trait Implementations
impl RefUnwindSafe for ShaderCreationGraphDataO
impl !Send for ShaderCreationGraphDataO
impl !Sync for ShaderCreationGraphDataO
impl Unpin for ShaderCreationGraphDataO
impl UnwindSafe for ShaderCreationGraphDataO
Blanket Implementations
Mutably borrows from an owned value. Read more