Struct machinery_api::plugins::shader_system::CreationGraphUpdateShaderConstantResourceT [−][src]
#[repr(C)]pub struct CreationGraphUpdateShaderConstantResourceT { pub draw_calls: *mut CreationGraphOutputT, pub cbuffers: *const ShaderConstantBufferInstanceT, pub io_interface: TtIdT, pub entity_id: u64, pub entity_ctx: *mut EntityContextO, }
Fields
draw_calls: *mut CreationGraphOutputTcbuffers: *const ShaderConstantBufferInstanceTio_interface: TtIdTentity_id: u64entity_ctx: *mut EntityContextO