Struct machinery_api::plugins::shader_system::CreationGraphUpdateShaderConstantResourceT[][src]

#[repr(C)]
pub struct CreationGraphUpdateShaderConstantResourceT { pub draw_calls: *mut CreationGraphOutputT, pub cbuffers: *const ShaderConstantBufferInstanceT, pub io_interface: TtIdT, pub entity_id: u64, pub entity_ctx: *mut EntityContextO, }

Fields

draw_calls: *mut CreationGraphOutputTcbuffers: *const ShaderConstantBufferInstanceTio_interface: TtIdTentity_id: u64entity_ctx: *mut EntityContextO

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