Struct machinery_api::plugins::entity::TransformComponentT[][src]

#[repr(C)]
pub struct TransformComponentT { pub world: TransformT, pub local: TransformT, pub parent: EntityT, pub version: u32, pub scene_tree_node_idx: u32, pub scene_tree_node_name: StrhashT, }

Fields

world: TransformTlocal: TransformTparent: EntityTversion: u32scene_tree_node_idx: u32scene_tree_node_name: StrhashT

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