Struct machinery_api::plugins::entity::GamestatePersistentBufferT [−][src]
#[repr(C)]pub struct GamestatePersistentBufferT { /* fields omitted */ }
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for GamestatePersistentBufferT
impl Send for GamestatePersistentBufferT
impl Sync for GamestatePersistentBufferT
impl Unpin for GamestatePersistentBufferT
impl UnwindSafe for GamestatePersistentBufferT
Blanket Implementations
Mutably borrows from an owned value. Read more