Struct machinery_api::plugins::entity::GamestateObjectIdT [−][src]
#[repr(C)]pub struct GamestateObjectIdT { /* fields omitted */ }
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for GamestateObjectIdT
impl Send for GamestateObjectIdT
impl Sync for GamestateObjectIdT
impl Unpin for GamestateObjectIdT
impl UnwindSafe for GamestateObjectIdT
Blanket Implementations
Mutably borrows from an owned value. Read more