Struct machinery_api::plugins::creation_graph::GpuGeometryT [−][src]
#[repr(C)]pub struct GpuGeometryT { pub vfetch_system: *mut ShaderSystemO, pub vfetch_system_cbuffer: u32, pub vfetch_system_rbinder: u32, pub ray_tracing_geometry_flags: u32, pub _padding_48: [c_char; 4], }
Fields
vfetch_system: *mut ShaderSystemOvfetch_system_cbuffer: u32vfetch_system_rbinder: u32ray_tracing_geometry_flags: u32_padding_48: [c_char; 4]Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for GpuGeometryT
impl !Send for GpuGeometryT
impl !Sync for GpuGeometryT
impl Unpin for GpuGeometryT
impl UnwindSafe for GpuGeometryT
Blanket Implementations
Mutably borrows from an owned value. Read more