Struct machinery_api::plugins::creation_graph::GpuBufferT[][src]

#[repr(C)]
pub struct GpuBufferT { pub validity_hash: u64, pub size: u32, pub usage_flags: u32, pub handle: RendererHandleT, pub resource_state: u16, pub _padding_21: [c_char; 2], }

Fields

validity_hash: u64size: u32usage_flags: u32handle: RendererHandleTresource_state: u16_padding_21: [c_char; 2]

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