Struct machinery_api::plugins::creation_graph::CreationGraphViewportInteractContextT[][src]

#[repr(C)]
pub struct CreationGraphViewportInteractContextT { pub viewport: RectT, pub transform: *const TransformT, pub input: *mut UiInputStateT, pub camera: *mut CameraT, pub render_graph: *mut RenderGraphO, pub shader_context: *const ShaderSystemContextO, pub undo_stack: *mut UndoStackI, }

Fields

viewport: RectTtransform: *const TransformTinput: *mut UiInputStateTcamera: *mut CameraTrender_graph: *mut RenderGraphOshader_context: *const ShaderSystemContextOundo_stack: *mut UndoStackI

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