Struct machinery_api::plugins::shader_system::ShaderPayloadT [−][src]
#[repr(C)]pub struct ShaderPayloadT { pub __bindgen_anon_1: ShaderPayloadTBindgenTy1, pub num_fields: u32, pub _padding_87: [c_char; 4], pub fields: *const ShaderConstantT, }
Fields
__bindgen_anon_1: ShaderPayloadTBindgenTy1num_fields: u32_padding_87: [c_char; 4]fields: *const ShaderConstantT