Struct machinery_api::plugins::renderer::RendererShaderStateOverrideT [−][src]
#[repr(C)]pub struct RendererShaderStateOverrideT { pub tessellation_states: RendererShaderBlobT, pub raster_states: RendererShaderBlobT, pub depth_stencil_states: RendererShaderBlobT, pub blend_states: RendererShaderBlobT, pub multi_sample_states: RendererShaderBlobT, }
Fields
tessellation_states: RendererShaderBlobTraster_states: RendererShaderBlobTdepth_stencil_states: RendererShaderBlobTblend_states: RendererShaderBlobTmulti_sample_states: RendererShaderBlobTTrait Implementations
Auto Trait Implementations
impl !Send for RendererShaderStateOverrideT
impl !Sync for RendererShaderStateOverrideT
impl Unpin for RendererShaderStateOverrideT
impl UnwindSafe for RendererShaderStateOverrideT
Blanket Implementations
Mutably borrows from an owned value. Read more