Struct machinery_api::plugins::entity::EngineUpdateSetT[][src]

#[repr(C)]
pub struct EngineUpdateSetT { pub engine: *const EngineI, pub total_entities: u32, pub _padding_360: [c_char; 4], pub blackboard_start: *const EntityBlackboardValueT, pub blackboard_end: *const EntityBlackboardValueT, pub num_arrays: u32, pub _padding_365: [c_char; 4], pub arrays: __IncompleteArrayField<EngineUpdateArrayT>, }

Fields

engine: *const EngineItotal_entities: u32_padding_360: [c_char; 4]blackboard_start: *const EntityBlackboardValueTblackboard_end: *const EntityBlackboardValueTnum_arrays: u32_padding_365: [c_char; 4]arrays: __IncompleteArrayField<EngineUpdateArrayT>

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