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Float32

Struct Float32 

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pub struct Float32(/* private fields */);

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impl Float32

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pub fn add(self, other: Self, env: &mut FloatEnv) -> Self

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pub fn sub(self, other: Self, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn compare(self, other: Self, env: &mut FloatEnv) -> Option<Ordering>

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pub fn compare_quiet(self, other: Self, env: &mut FloatEnv) -> Option<Ordering>

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pub fn eq(self, other: Self, env: &mut FloatEnv) -> bool

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pub fn lt(self, other: Self, env: &mut FloatEnv) -> bool

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pub fn le(self, other: Self, env: &mut FloatEnv) -> bool

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impl Float32

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pub fn from_f16(v: Float16, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn from_bf16(v: BFloat16, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn from_f64(v: Float64, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn from_f128(v: Float128, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn from_fx80(v: FloatX80, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn to_i32(self, env: &mut FloatEnv) -> i32

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pub fn to_u32(self, env: &mut FloatEnv) -> u32

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pub fn to_i64(self, env: &mut FloatEnv) -> i64

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pub fn to_u64(self, env: &mut FloatEnv) -> u64

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impl Float32

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pub fn from_i32(v: i32, env: &mut FloatEnv) -> Self

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pub fn from_u32(v: u32, env: &mut FloatEnv) -> Self

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pub fn from_i64(v: i64, env: &mut FloatEnv) -> Self

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pub fn from_u64(v: u64, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn div(self, other: Self, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn fma(self, b: Self, c: Self, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn min(self, other: Self, env: &mut FloatEnv) -> Self

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pub fn max(self, other: Self, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn abs(self) -> Self

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pub fn neg(self) -> Self

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pub fn scalbn(self, n: i32, env: &mut FloatEnv) -> Self

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pub fn classify(self) -> FloatClass

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impl Float32

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pub fn mul(self, other: Self, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn round_to_int(self, env: &mut FloatEnv) -> Self

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impl Float32

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pub fn sqrt(self, env: &mut FloatEnv) -> Self

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impl Float32

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pub const fn from_bits(u: u32) -> Self

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pub const fn to_bits(self) -> u32

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pub fn is_nan(self) -> bool

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pub fn is_inf(self) -> bool

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pub fn is_zero(self) -> bool

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pub fn is_neg(self) -> bool

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pub fn from_f32(v: f32) -> Self

Construct from a native f32 (bit reinterpret).

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pub fn to_f32(self) -> f32

Convert to native f32 (bit reinterpret).

Trait Implementations§

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impl Clone for Float32

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fn clone(&self) -> Float32

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Float32

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impl Debug for Float32

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for Float32

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impl FloatFormat for Float32

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const EXP_BITS: u32 = 8

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const FRAC_BITS: u32 = 23

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const BIAS: i32 = 127

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const HAS_EXPLICIT_INT: bool = false

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type Bits = u32

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fn to_bits(self) -> u32

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fn from_bits(bits: u32) -> Self

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impl Hash for Float32

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Float32

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fn eq(&self, other: &Float32) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Float32

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.