Struct m8_files::EffectsSettings
source · pub struct EffectsSettings {Show 17 fields
pub chorus_mod_depth: u8,
pub chorus_mod_freq: u8,
pub chorus_reverb_send: u8,
pub delay_hp: u8,
pub delay_lp: u8,
pub delay_time_l: u8,
pub delay_time_r: u8,
pub delay_feedback: u8,
pub delay_width: u8,
pub delay_reverb_send: u8,
pub reverb_hp: u8,
pub reverb_lp: u8,
pub reverb_size: u8,
pub reverb_damping: u8,
pub reverb_mod_depth: u8,
pub reverb_mod_freq: u8,
pub reverb_width: u8,
}Fields§
§chorus_mod_depth: u8§chorus_mod_freq: u8§chorus_reverb_send: u8§delay_hp: u8§delay_lp: u8§delay_time_l: u8§delay_time_r: u8§delay_feedback: u8§delay_width: u8§delay_reverb_send: u8§reverb_hp: u8§reverb_lp: u8§reverb_size: u8§reverb_damping: u8§reverb_mod_depth: u8§reverb_mod_freq: u8§reverb_width: u8Trait Implementations§
source§impl Debug for EffectsSettings
impl Debug for EffectsSettings
source§impl PartialEq<EffectsSettings> for EffectsSettings
impl PartialEq<EffectsSettings> for EffectsSettings
source§fn eq(&self, other: &EffectsSettings) -> bool
fn eq(&self, other: &EffectsSettings) -> bool
This method tests for
self and other values to be equal, and is used
by ==.