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pub trait StrokeGeometryBuilder: GeometryBuilder {
    fn add_stroke_vertex(
        &mut self,
        vertex: StrokeVertex<'_, '_>
    ) -> Result<VertexId, GeometryBuilderError>; }
Expand description

A Geometry builder to interface with the StrokeTessellator.

Types implementing this trait must also implement the GeometryBuilder trait.

Required Methods

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry.

This method can only be called between begin_geometry and end_geometry.

Implementors