PathState

Struct PathState 

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pub struct PathState {
    pub current: Point,
    pub first: Point,
    pub last_ctrl: Point,
}
Expand description

Represents the current state of a path while it is being built.

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§current: Point

The current point.

§first: Point

The first point of the current sub-path.

§last_ctrl: Point

The last control point.

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impl PathState

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pub fn new() -> Self

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impl PathState

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pub fn svg_event(&mut self, event: SvgEvent)

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pub fn path_event(&mut self, event: PathEvent)

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pub fn flattened_event(&mut self, event: FlattenedEvent)

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pub fn move_to(&mut self, to: Point)

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pub fn line_to(&mut self, to: Point)

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pub fn curve_to(&mut self, ctrl: Point, to: Point)

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pub fn close(&mut self)

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pub fn next(&mut self, to: Point)

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pub fn relative_next(&mut self, to: Vec2)

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pub fn get_smooth_ctrl(&self) -> Point

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pub fn from_relative(&self, v: Vec2) -> Point

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pub fn svg_to_path_event(&self, event: SvgEvent) -> PathEvent

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