Struct lyon::geom::euclid::TypedVector2D []

#[repr(C)]
pub struct TypedVector2D<T, U> { pub x: T, pub y: T, // some fields omitted }

A 2d Vector tagged with a unit.

Fields

Methods

impl<T, U> TypedVector2D<T, U> where
    T: Zero + Copy

Constructor, setting all components to zero.

Convert into a 3d vector.

impl<T, U> TypedVector2D<T, U>

Constructor taking scalar values directly.

impl<T, U> TypedVector2D<T, U> where
    T: Copy

Constructor taking properly typed Lengths instead of scalar values.

Create a 3d vector from this one, using the specified z value.

Cast this vector into a point.

Equivalent to adding this vector to the origin.

Swap x and y.

Cast this vector into a size.

Returns self.x as a Length carrying the unit.

Returns self.y as a Length carrying the unit.

Drop the units, preserving only the numeric value.

Tag a unit-less value with units.

impl<T, U> TypedVector2D<T, U> where
    T: Trig + Copy + Sub<T, Output = T>, 

Returns the angle between this vector and the x axis between -PI and PI.

impl<T, U> TypedVector2D<T, U> where
    T: Mul<T, Output = T> + Add<T, Output = T> + Sub<T, Output = T> + Copy

Dot product.

Returns the norm of the cross product [self.x, self.y, 0] x [other.x, other.y, 0]..

impl<T, U> TypedVector2D<T, U> where
    T: One + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Copy

Linearly interpolate between this vector and another vector.

t is expected to be between zero and one.

impl<T, U> TypedVector2D<T, U> where
    T: Float

impl<T, U> TypedVector2D<T, U> where
    T: Round

Rounds each component to the nearest integer value.

This behavior is preserved for negative values (unlike the basic cast). For example { -0.1, -0.8 }.round() == { 0.0, -1.0 }.

impl<T, U> TypedVector2D<T, U> where
    T: Ceil

Rounds each component to the smallest integer equal or greater than the original value.

This behavior is preserved for negative values (unlike the basic cast). For example { -0.1, -0.8 }.ceil() == { 0.0, 0.0 }.

impl<T, U> TypedVector2D<T, U> where
    T: Floor

Rounds each component to the biggest integer equal or lower than the original value.

This behavior is preserved for negative values (unlike the basic cast). For example { -0.1, -0.8 }.floor() == { -1.0, -1.0 }.

impl<T, U> TypedVector2D<T, U> where
    T: Copy + NumCast

Cast from one numeric representation to another, preserving the units.

When casting from floating vector to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

Cast into an f32 vector.

Cast into an f64 vector.

Cast into an usize vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Cast into an u32 vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Cast into an i32 vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Cast into an i64 vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

impl<T, U> TypedVector2D<T, U> where
    T: Signed

impl<T, U> TypedVector2D<T, U> where
    T: PartialOrd<T>, 

impl<T, U> TypedVector2D<T, U> where
    T: PartialEq<T>, 

Trait Implementations

impl<T, U> Debug for TypedVector2D<T, U> where
    T: Debug

Formats the value using the given formatter. Read more

impl<T, U> Neg for TypedVector2D<T, U> where
    T: Copy + Neg<Output = T>, 

The resulting type after applying the - operator.

Performs the unary - operation.

impl<T, U> Sub<TypedVector2D<T, U>> for TypedVector2D<T, U> where
    T: Copy + Sub<T, Output = T>, 

The resulting type after applying the - operator.

Performs the - operation.

impl<T, U> Sub<TypedVector2D<T, U>> for TypedPoint2D<T, U> where
    T: Copy + Sub<T, Output = T>, 

The resulting type after applying the - operator.

Performs the - operation.

impl<T, U> Display for TypedVector2D<T, U> where
    T: Display

Formats the value using the given formatter. Read more

impl<T, U1, U2> Mul<TypedScale<T, U1, U2>> for TypedVector2D<T, U1> where
    T: Copy + Mul<T, Output = T>, 

The resulting type after applying the * operator.

Performs the * operation.

impl<T, U> Mul<T> for TypedVector2D<T, U> where
    T: Copy + Mul<T, Output = T>, 

The resulting type after applying the * operator.

Performs the * operation.

impl<T, U> Into<[T; 2]> for TypedVector2D<T, U> where
    T: Copy

Performs the conversion.

impl<T, U> Copy for TypedVector2D<T, U> where
    T: Copy

impl<T, U> SubAssign<TypedVector2D<T, U>> for TypedVector2D<T, U> where
    T: Copy + Sub<T, Output = T>, 

Performs the -= operation.

impl<T, U> SubAssign<TypedVector2D<T, U>> for TypedPoint2D<T, U> where
    T: Copy + Sub<T, Output = T>, 

Performs the -= operation.

impl<T, U> Div<T> for TypedVector2D<T, U> where
    T: Copy + Div<T, Output = T>, 

The resulting type after applying the / operator.

Performs the / operation.

impl<T, U1, U2> Div<TypedScale<T, U1, U2>> for TypedVector2D<T, U2> where
    T: Copy + Div<T, Output = T>, 

The resulting type after applying the / operator.

Performs the / operation.

impl<T, U> ApproxEq<TypedVector2D<T, U>> for TypedVector2D<T, U> where
    T: ApproxEq<T> + Copy

impl<T, U> AddAssign<TypedVector2D<T, U>> for TypedVector2D<T, U> where
    T: Copy + Add<T, Output = T>, 

Performs the += operation.

impl<T, U> AddAssign<TypedVector2D<T, U>> for TypedPoint2D<T, U> where
    T: Copy + Add<T, Output = T>, 

Performs the += operation.

impl<T, U> DivAssign<T> for TypedVector2D<T, U> where
    T: Copy + Div<T, Output = T>, 

Performs the /= operation.

impl<T, U> Eq for TypedVector2D<T, U> where
    T: Eq

impl<T, U> Hash for TypedVector2D<T, U> where
    T: Hash

Feeds this value into the given [Hasher]. Read more

1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl<T, U> MulAssign<T> for TypedVector2D<T, U> where
    T: Copy + Mul<T, Output = T>, 

Performs the *= operation.

impl<T, U> PartialEq<TypedVector2D<T, U>> for TypedVector2D<T, U> where
    T: PartialEq<T>, 

This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
[src]

This method tests for !=.

impl<T, U> From<[T; 2]> for TypedVector2D<T, U> where
    T: Copy

Performs the conversion.

impl<T, U> From<TypedVector2D<T, U>> for HomogeneousVector<T, U> where
    T: Zero

Performs the conversion.

impl<T, U> Add<TypedVector2D<T, U>> for TypedVector2D<T, U> where
    T: Copy + Add<T, Output = T>, 

The resulting type after applying the + operator.

Performs the + operation.

impl<T, U> Add<TypedVector2D<T, U>> for TypedPoint2D<T, U> where
    T: Copy + Add<T, Output = T>, 

The resulting type after applying the + operator.

Performs the + operation.

impl<T, U> Clone for TypedVector2D<T, U> where
    T: Clone

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more

Auto Trait Implementations

impl<T, U> Send for TypedVector2D<T, U> where
    T: Send,
    U: Send

impl<T, U> Sync for TypedVector2D<T, U> where
    T: Sync,
    U: Sync