pub struct Node { /* private fields */ }
Expand description

A node holds information about other peers in a distributed system and local resources that can be accessed by remote peers.

Each node is identified by an unique name.

TODO: This could be separated out into an independent crate, making it possible to switch between different implementations of transport protocols. Or to run simulation tests in the spirit of https://sled.rs/simulation.html.

Implementations

Create a new node, give it a name and bind it to a port.

If the bootstrap argument is supplied the node will connect to the bootstrap peer and request information about all other known nodes in the system.

Trait Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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