pub struct SpriteParams {
pub position: Vec2,
pub scale: Vec2,
pub rotation: f32,
pub origin: Vec2,
pub tint: Color,
}Expand description
parameters for drawing a transformed sprite.
used with RenderQueue::draw_sprite_transformed_on_layer to avoid
too many function arguments.
Fields§
§position: Vec2position in world space
scale: Vec2size (width, height)
rotation: f32rotation in radians
origin: Vec2origin point for rotation and scaling
tint: Colorcolor tint (RGBA)
Trait Implementations§
Source§impl Clone for SpriteParams
impl Clone for SpriteParams
Source§fn clone(&self) -> SpriteParams
fn clone(&self) -> SpriteParams
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SpriteParams
Auto Trait Implementations§
impl Freeze for SpriteParams
impl RefUnwindSafe for SpriteParams
impl Send for SpriteParams
impl Sync for SpriteParams
impl Unpin for SpriteParams
impl UnsafeUnpin for SpriteParams
impl UnwindSafe for SpriteParams
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T: ?Sized,
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