pub struct RenderInfo {
pub window_width: u32,
pub window_height: u32,
pub fps: f32,
pub frame_time_ms: f32,
pub draw_calls: u32,
pub sprite_count: u32,
}Expand description
render info resource, tracks rendering statistics.
updated each frame by the render system. game code can read this to display debug info or make performance decisions.
Fields§
§window_width: u32window width in pixels
window_height: u32window height in pixels
fps: f32current frames per second
frame_time_ms: f32time to render last frame in milliseconds
draw_calls: u32number of draw calls issued last frame
sprite_count: u32number of sprites rendered last frame
Implementations§
Source§impl RenderInfo
impl RenderInfo
Trait Implementations§
Source§impl Default for RenderInfo
impl Default for RenderInfo
impl Resource for RenderInfo
Auto Trait Implementations§
impl Freeze for RenderInfo
impl RefUnwindSafe for RenderInfo
impl Send for RenderInfo
impl Sync for RenderInfo
impl Unpin for RenderInfo
impl UnsafeUnpin for RenderInfo
impl UnwindSafe for RenderInfo
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