pub struct RenderConfig {
pub width: u32,
pub height: u32,
pub vsync: bool,
pub frame_cap: u32,
pub tick_rate: TickRate,
pub title: String,
pub target_aspect: Option<f32>,
pub allow_resize: bool,
}Expand description
rendering configuration.
controls window size, vsync, and frame rate limiting.
used when initializing the RenderEngine and lunar_core::WindowSettings.
Fields§
§width: u32window width
height: u32window height
vsync: boolvsync enabled
frame_cap: u32target frame cap (0 = uncapped/vsync-limited)
tick_rate: TickRatefixed logic tick rate — independent of render frame rate.
time.delta_seconds() in game systems always equals 1 / tick_hz.
title: Stringwindow title bar text.
target_aspect: Option<f32>fixed aspect ratio. when set, the window snaps on resize to maintain this ratio.
expressed as width/height (e.g. 16.0/9.0). None = free aspect ratio.
allow_resize: boolwhether the window is resizable. true by default.
Implementations§
Source§impl RenderConfig
impl RenderConfig
Sourcepub fn loop_config(&self) -> LoopConfig
pub fn loop_config(&self) -> LoopConfig
the loop-timing parameters (frame_cap +
tick_rate) as a LoopConfig
for App::run.
Trait Implementations§
Source§impl Clone for RenderConfig
impl Clone for RenderConfig
Source§fn clone(&self) -> RenderConfig
fn clone(&self) -> RenderConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderConfig
impl Debug for RenderConfig
Auto Trait Implementations§
impl Freeze for RenderConfig
impl RefUnwindSafe for RenderConfig
impl Send for RenderConfig
impl Sync for RenderConfig
impl Unpin for RenderConfig
impl UnsafeUnpin for RenderConfig
impl UnwindSafe for RenderConfig
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