pub struct ColorTint {
pub color: Color,
pub intensity: f32,
}Expand description
draws a semi-transparent colored overlay each frame.
lower intensity than a full ScreenFlash. good for long-lasting status
effects like poison (green tint) or low health (red vignette).
§example
ⓘ
commands.insert_resource(ColorTint { color: Color::GREEN, intensity: 0.15 });Fields§
§color: Color§intensity: f32blend strength: 0.0 = no effect, 1.0 = full tint.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ColorTint
impl RefUnwindSafe for ColorTint
impl Send for ColorTint
impl Sync for ColorTint
impl Unpin for ColorTint
impl UnsafeUnpin for ColorTint
impl UnwindSafe for ColorTint
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