pub struct Tilesets {
pub data: Vec<Tileset>,
pub modified: bool,
}Fields§
§data: Vec<Tileset>§modified: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for Tilesets
impl RefUnwindSafe for Tilesets
impl Send for Tilesets
impl Sync for Tilesets
impl Unpin for Tilesets
impl UnwindSafe for Tilesets
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more