System

Struct System 

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pub struct System {
Show 36 fields pub magic_number: i32, pub party_members: Vec<usize>, pub elements: Vec<String>, pub switches: Vec<String>, pub variables: Vec<String>, pub windowskin_name: Path, pub title_name: Path, pub gameover_name: Path, pub battle_transition: Path, pub title_bgm: AudioFile, pub battle_bgm: AudioFile, pub battle_end_me: AudioFile, pub gameover_me: AudioFile, pub cursor_se: AudioFile, pub decision_se: AudioFile, pub cancel_se: AudioFile, pub buzzer_se: AudioFile, pub equip_se: AudioFile, pub shop_se: AudioFile, pub save_se: AudioFile, pub load_se: AudioFile, pub battle_start_se: AudioFile, pub escape_se: AudioFile, pub actor_collapse_se: AudioFile, pub enemy_collapse_se: AudioFile, pub words: Words, pub test_battlers: Value, pub test_troop_id: Option<usize>, pub start_map_id: usize, pub start_x: i32, pub start_y: i32, pub battleback_name: Path, pub battler_name: Path, pub battler_hue: i32, pub edit_map_id: usize, pub modified: bool,
}

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§magic_number: i32§party_members: Vec<usize>§elements: Vec<String>§switches: Vec<String>§variables: Vec<String>§windowskin_name: Path§title_name: Path§gameover_name: Path§battle_transition: Path§title_bgm: AudioFile§battle_bgm: AudioFile§battle_end_me: AudioFile§gameover_me: AudioFile§cursor_se: AudioFile§decision_se: AudioFile§cancel_se: AudioFile§buzzer_se: AudioFile§equip_se: AudioFile§shop_se: AudioFile§save_se: AudioFile§load_se: AudioFile§battle_start_se: AudioFile§escape_se: AudioFile§actor_collapse_se: AudioFile§enemy_collapse_se: AudioFile§words: Words§test_battlers: Value§test_troop_id: Option<usize>§start_map_id: usize§start_x: i32§start_y: i32§battleback_name: Path§battler_name: Path§battler_hue: i32§edit_map_id: usize§modified: bool

Trait Implementations§

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impl Debug for System

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for System

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fn default() -> System

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for System

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fn deserialize<D>(deserializer: D) -> Result<Self, DeError>
where D: DeserializerTrait<'de>,

Deserialize this value from the given deserializer.
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impl<'de> Deserialize<'de> for System
where System: Default,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for System

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, SerError>
where S: SerializerTrait,

Serialize this value into the given serializer.
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impl Serialize for System

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for System

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impl RefUnwindSafe for System

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impl Send for System

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impl Sync for System

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impl Unpin for System

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impl UnwindSafe for System

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,