Enum luminance::texture::DepthComparison
[−]
[src]
pub enum DepthComparison { Never, Always, Equal, NotEqual, Less, LessOrEqual, Greater, GreaterOrEqual, }
Depth comparison to perform while depth test. a
is the incoming fragment’s depth and b is the
fragment’s depth that is already stored.
Variants
Never
Depth test never succeeds.
Always
Depth test always succeeds.
Equal
Depth test succeeds if a == b
.
NotEqual
Depth test succeeds if a != b
.
Less
Depth test succeeds if a < b
.
LessOrEqual
Depth test succeeds if a <= b
.
Greater
Depth test succeeds if a > b
.
GreaterOrEqual
Depth test succeeds if a >= b
.
Trait Implementations
impl Debug for DepthComparison
[src]
impl Copy for DepthComparison
[src]
impl Clone for DepthComparison
[src]
fn clone(&self) -> DepthComparison
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more