Struct luminance::pixel::RGB32I [−][src]
pub struct RGB32I;
A red, green and blue 32-bit signed integral pixel format.
Trait Implementations
impl Clone for RGB32I
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impl Clone for RGB32I
fn clone(&self) -> RGB32I
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fn clone(&self) -> RGB32I
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Copy for RGB32I
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impl Copy for RGB32I
impl Debug for RGB32I
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impl Debug for RGB32I
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Pixel for RGB32I
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impl Pixel for RGB32I
type Encoding = (i32, i32, i32)
Encoding of a single pixel. It should match the PixelFormat
mapping.
type RawEncoding = i32
Raw encoding of a single pixel; i.e. that is, encoding of underlying values in contiguous texture memory. It should be match the PixelFormat
mapping. Read more
fn pixel_format() -> PixelFormat
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fn pixel_format() -> PixelFormat
Reify to PixelFormat
.
impl ColorPixel for RGB32I
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impl ColorPixel for RGB32I
impl RenderablePixel for RGB32I
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impl RenderablePixel for RGB32I