pub struct Buffer<T, const TARGET: u32> { /* private fields */ }Expand description
WebGL buffer.
Trait Implementations§
Auto Trait Implementations§
impl<T, const TARGET: u32> Freeze for Buffer<T, TARGET>
impl<T, const TARGET: u32> !RefUnwindSafe for Buffer<T, TARGET>
impl<T, const TARGET: u32> !Send for Buffer<T, TARGET>
impl<T, const TARGET: u32> !Sync for Buffer<T, TARGET>
impl<T, const TARGET: u32> Unpin for Buffer<T, TARGET>where
T: Unpin,
impl<T, const TARGET: u32> UnsafeUnpin for Buffer<T, TARGET>
impl<T, const TARGET: u32> !UnwindSafe for Buffer<T, TARGET>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more