StateQueryError

Enum StateQueryError 

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#[non_exhaustive]
pub enum StateQueryError {
Show 26 variants UnavailableWebGL2State, UnknownArrayBufferInitialState, UnknownViewportInitialState, UnknownClearColorInitialState, UnknownClearDepthInitialState, UnknownClearStencilInitialState, UnknownStencilComparisonInitialState, UnknownStencilReferenceState, UnknownStencilMaskState, UnknownStencilOpState, UnknownDepthWriteMaskState, UnknownBlendingEquation(u32), CannotRetrieveBlendingEquationRGB, CannotRetrieveBlendingEquationAlpha, CannotRetrieveBlendingSrcFactorRGB, CannotRetrieveBlendingSrcFactorAlpha, CannotRetrieveBlendingDstFactorRGB, CannotRetrieveBlendingDstFactorAlpha, CannotRetrieveRequiredWebGL2Extensions(Vec<String>), UnknownBlendingSrcFactorRGB(u32), UnknownBlendingSrcFactorAlpha(u32), UnknownBlendingDstFactorRGB(u32), UnknownBlendingDstFactorAlpha(u32), UnknownFaceCullingOrder, UnknownFaceCullingMode, UnknownScissorRegionInitialState,
}
Expand description

An error that might happen when the context is queried.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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UnavailableWebGL2State

The WebGL2State object is unavailable.

That might occur if the current thread doesn’t support allocating a new graphics state. It might happen if you try to have more than one state on the same thread, for instance.

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UnknownArrayBufferInitialState

Unknown array buffer initial state.

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UnknownViewportInitialState

Unknown viewport initial state.

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UnknownClearColorInitialState

Unknown clear color initial state.

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UnknownClearDepthInitialState

Unknown clear depth initial state.

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UnknownClearStencilInitialState

Unknown clear stencil initial state.

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UnknownStencilComparisonInitialState

Unknown stencil comparison function initial state.

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UnknownStencilReferenceState

Unknown stencil reference initial state.

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UnknownStencilMaskState

Unknown stencil mask initial state.

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UnknownStencilOpState

Unknown stencil operation initial state.

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UnknownDepthWriteMaskState

Unknown depth write mask initial state.

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UnknownBlendingEquation(u32)

Corrupted blending equation.

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CannotRetrieveBlendingEquationRGB

RGB blending equation couldn’t be retrieved when initializing the WebGL2 state.

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CannotRetrieveBlendingEquationAlpha

Alpha blending equation couldn’t be retrieved when initializing the WebGL2 state.

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CannotRetrieveBlendingSrcFactorRGB

Source RGB factor couldn’t be retrieved when initializing the WebGL2 state.

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CannotRetrieveBlendingSrcFactorAlpha

Source alpha factor couldn’t be retrieved when initializing the WebGL2 state.

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CannotRetrieveBlendingDstFactorRGB

Destination RGB factor couldn’t be retrieved when initializing the WebGL2 state.

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CannotRetrieveBlendingDstFactorAlpha

Destination alpha factor couldn’t be retrieved when initializing the WebGL2 state.

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CannotRetrieveRequiredWebGL2Extensions(Vec<String>)

Required WebGL extensions cannot be enabled

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UnknownBlendingSrcFactorRGB(u32)

Corrupted blending source factor (RGB).

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UnknownBlendingSrcFactorAlpha(u32)

Corrupted blending source factor (alpha).

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UnknownBlendingDstFactorRGB(u32)

Corrupted blending destination factor (RGB).

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UnknownBlendingDstFactorAlpha(u32)

Corrupted blending destination factor (alpha).

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UnknownFaceCullingOrder

Corrupted face culling order.

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UnknownFaceCullingMode

Corrupted face culling mode.

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UnknownScissorRegionInitialState

Unknown scissor region initial state.

Trait Implementations§

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impl Debug for StateQueryError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for StateQueryError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Error for StateQueryError

1.30.0 · Source§

fn source(&self) -> Option<&(dyn Error + 'static)>

Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§

fn description(&self) -> &str

👎Deprecated since 1.42.0: use the Display impl or to_string()
1.0.0 · Source§

fn cause(&self) -> Option<&dyn Error>

👎Deprecated since 1.33.0: replaced by Error::source, which can support downcasting
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fn provide<'a>(&'a self, request: &mut Request<'a>)

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type-based access to context intended for error reports. Read more

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Calls U::from(self).

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.