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RenderService

Struct RenderService 

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pub struct RenderService<Q, E, A, P> {
    pub queue: Arc<Q>,
    pub executor: Arc<E>,
    pub artifacts: Arc<A>,
    pub progress: Arc<P>,
}

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§queue: Arc<Q>§executor: Arc<E>§artifacts: Arc<A>§progress: Arc<P>

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impl<Q, E, A, P> RenderService<Q, E, A, P>

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pub fn new(queue: Q, executor: E, artifacts: A, progress: P) -> Self

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pub async fn process_next( &self, worker_id: &WorkerId, lease_ttl: Duration, ) -> ServiceResult<ProcessNextOutcome>

Auto Trait Implementations§

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impl<Q, E, A, P> Freeze for RenderService<Q, E, A, P>

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impl<Q, E, A, P> RefUnwindSafe for RenderService<Q, E, A, P>

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impl<Q, E, A, P> Send for RenderService<Q, E, A, P>
where Q: Sync + Send, E: Sync + Send, A: Sync + Send, P: Sync + Send,

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impl<Q, E, A, P> Sync for RenderService<Q, E, A, P>
where Q: Sync + Send, E: Sync + Send, A: Sync + Send, P: Sync + Send,

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impl<Q, E, A, P> Unpin for RenderService<Q, E, A, P>

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impl<Q, E, A, P> UnsafeUnpin for RenderService<Q, E, A, P>

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impl<Q, E, A, P> UnwindSafe for RenderService<Q, E, A, P>

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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