pub trait GpuCompileNode {
// Required method
fn compile_gpu(
&self,
ctx: &mut CompileContext<'_>,
port: &PortRef,
) -> Result<CompiledOutput, LumenError>;
}Required Methods§
fn compile_gpu( &self, ctx: &mut CompileContext<'_>, port: &PortRef, ) -> Result<CompiledOutput, LumenError>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".